GI Big Weekender August 2021

GI Weekender

Late August bank holiday weekend 2021

Gunman Airsoft and FilmSim events proudly presents…
Battlefield 2119 – ‘Airborne Pt 2’
August 28th & 29th 2021
Gunman Airsoft Hertfordshire
Westwood Equestrian centre.

Age restrictions apply to this event:

Under 12s are not permitted to participate.
Under 16s will only be permitted to participate if accompanied by a responsible adult.
Under 18s who are participating must bring a completed consent form with them, signed by a parent or guardian.
Under 18s will only be permitted to camp overnight if accompanied by a responsible adult.
Non-participating family members may remain in the safe-zone and camp over, a responsible adult must remain with any under 14s in the safe zone.

These restrictions are to comply with our obligations under the law, our insurance stipulations and our Child Safeguarding Policy.

Tickets are strictly limited and places must be secured by non-refundable deposit.
Ticket price £85 secured with a deposit of £45.
Early bird deposit discount of £10 on all deposits paid before July.
All players must pay the balance of £40 on arrival.
As per our terms & conditions, you may sell your deposit on if you become unable to attend.
We will need to know the name of the new owner to update our booking information.

Important: this is not a “skirmish” weekend, there is a story which drives the objectives and action, and player loadouts and abilities depend on the faction and class you choose to play as.

It is possible to change your class during the event, but in order to maintain team balace, there will be no facility to change your faction.

Players are expected to “buy-into” the story and their chosen rule on the field.

There will be no fixed breaks during play, so make sure you take plenty of food/water and supplies to your in-game HQ to reduce the need to return to the safe-zone during play.

 

The Backstory:

In 2019 it begun, a slide of power and a change of ‘The Global Game’ left Europe in turmoil. Communications between the old cold war allies broke down and tension built up to a boiling point.
Conflict finale broke out in 2027 after a 5-year stalemate.
Up to this point the aggression was played out in proxy small war conflicts, which engulfed those countries before an actual full engagement between the governments of the East and the West would seal the worlds fate.
The first shot was fired on New Years Eve 2031 across the Thin Line, a line drawn by the small war conflicts and their victors. 24 hours later a billion soldiers engage and over the next 69 years nearly burnt themselves to extinction.
The fighting went Global, with only the continent of the Americas and the Island nations of the Pacific Oceans untouched. Africa was allied to the Blue Hammers and Asia and the Middle East allied to the Red Hammers.
In 2100 the two sides came together at the Helsinki summit and agreed a final ceasefire. Their world was unrecognizable and billions had perished and all the other summits had failed due to the inability to trust each other, but a new threat was coming, one that neither could fight on their own. Can they work together…?
For 19 years the peace has held and the populations of the Red and the Blue have once again swollen in numbers. The world, though broken, has regrown back its vegetation and resembles an age from long ago with ruined cities engulfed in natures claim.
Two major capitol cities still remain as the seats of Government and society.
Moscow is home to the Red Drakes and their huge underground capitol as well as a twin City in Beijing.
Madrid is home to the Blue Hammers and their sprawling super Metropolis City, the second City of the Blue Hammers is Rome with the whole of Old Italy now militarized like its ancient historic grandfather.

‘Aiborne Pt 2’

For the past 9 months, the war across Europa has claimed 1000s of lives and both the Blue Hammers and Red Drakes are feeling it. The Dark Faction has fully deployed and now seeks to find a resupply drop area. Number of old and long forgotten airfields have become the primary target for a DF resupply but at this time the Drakes and Hammers are fighting over it. The only way the Dark can get close enough to make an assault is through airborne units being dropped at secured locations. 5 key areas have been identified for capture and control and there are three airfields. If any faction controls 2 or more of the airfields by day two, they will have seized control of the landing ground. All three factions are looking for resupply to go forward into their next conflict (August).
This weekend will be using the FULL FilmSim rules, which will get posted to the event and included to the page files.

Factions:

There will be three factions in play, the Red Drakes, the Blue Hammers and the Dark Faction.

Each faction has its own faction bonus as detailed below for the duration of the operation, so choose your faction wisely!

Team ID will be achieved by means of a prominant coloured highlight on your loadout in your chosen faction’s colour. This can be in the form of armbands (both arms please), headwear, prominant scarfs, shirts etc.
Be proud to support your faction and display your colours!
Red Faction of the Drakes MUST wear a strong element of RED in their load-out and no other.
Faction bonus: “Tough as nails” – an extra badage may be carried.
Blue Faction of the Hammers MUST wear a strong element of BLUE in their load-out and no other.
Faction bonus: “Quartermaster” – An extra field pack is available.
The Dark Faction MUST wear a strong element of PURPLE to their load-out and no other.
Faction bonus: “Sky born” – multiple drop points can be set up foor airborne troop insertion.

Unit Classes:

In order to support differing styles of equipment and play, three different unit classes will be in operation.
You may change your class at any point by returning to the safe-zone and re-equipping. You may not switch class within the mission zone.
Objectives will be supplied which can only be completed by a particular class type to encourage playing your chosen class.
Classes are permitted (and expected) to provide the relevant support to other friendly units but cannot complete non-class objectives. For example a recon unit may tag along with a tactical fireteam to provide intel gathering and long-range precision support. The assault class is expected to support the other two classes by providing extra firepower and re-arming abilities, but cannot complete intel, sabotage objectives etc.
Each class has a different restriction on the types of weapons carried as well as the quantity of ammo which can be used before re-arming at a field-pack or HQ.
In addition to your primary weapon/ammo you may carry a secondary weapon with 75rnds, eg a pistol or small SMG.

Recon class description: Light, and stealthy, you work indivdually or in pairs to complete recon specific objectives or hunt for HVTs etc. A recon unit’s focus is on avoiding detection, not getting into gunfights.
Loadouts:
Recon/sniper – Primary weapon is a bolt-action rifle. Max ammo 100rnds. Max energy 2.31J (500fps/0.2g equivalent) MED: 30m.
Recon/DMR – Primary weapon is a semi-auto heavy, long-barreled rifle with a magnified scope. Max ammo 100rnds. Max energy 1.48J (400fps/0.2g equivalent) MED: 30m.

Tactical class description: Working together, tactical units use teamwork and tactics to carry out specific missions and objectives. Focus is on fast, precise execution of objectives, not extended battles. Fireteam size: four to six persons. Max ammo: 600rnds.
Loadouts:
Primary weapon may be anything up to max energy 1.13J (350fps/0.2g equivalent). Max ammo 600rnds. Automatic weapons should be used in semi-auto or selectable 2 or 3 round burst modes (no full auto).

Assault class description: The heavily armed assault unit is a formidable enemy which usually provides heavy support and firepower to other friendly units. They are able to deploy a field-support pack for other friendly units to re-arm at. Minimum fireteam size: four persons.
Loadouts:
Assault/soldier – Primary weapon may be anything up to max energy 1.13J (350fps/0.2g equivalent). Max ammo 600rnds. Any fire mode may be used including controlled auto bursts.
Assault/gunner – Any recognised LMG/MMG. Max ammo: 3000rnds – may not be shared with other players. Should fire from a prone or stabilised position where possible, or from the hip. Please do not fire bursts from the shoulder!

Camping and Arrival:

The site will be open for arrivals from 1200 on the Friday and you are welcome to camp over until Monday morning totally free of charge.

If arriving on Saturday morning, please do so before 0900 if possible.

When entering the site, please ensure that the gate is closed behind you, and follow the track to your left, past the stables. Please drive slowly as there are horses on site.

Due to COVID-19 measures which we assume will still apply during this event there will be some restrictions in place in regards to camping and behaviour in the safe-zone. We managed to run successfuly last year without any incidents or casues for concern, and we’d like to have another great event this year. These rules and guidelines may be subject to change with minimal or no notice from the Governement so please bear with us if we ask you to do something different when you arrive – we will try to keep up to date information available.

We will publish the full rules and guidelines soon, but in the meatime here’s the most important stuff:

Non-participating family members may accompany you camping, but are not permitted to enter the game-zone during play. Please advise us in advance if more than one non-participant will be remaining on site so we can ensure compliance with COVID-19 regulations.

Applicable social distancing rules will be strictly enforced at all times, we currently recommend planning for groups of no more than six people in and around your immediate camping and socialising area. If we are able to safely and legally accomodate larger groups, then it’s a bonus!

Please plan for quiet socialising within your group in the evenings – loud music may not be permitted depending on the guidelines in place at the time.

The usual rules to do with fire will be in place – small, contained fires are permitted off the ground, we are usually have limited quantities of firewood available – please do not harvest wood from anywhere else on site (you know who you are, chainsaw guy)!

The full ruleset and loadout details will be published soon with links here.

Night Ops at Camp Bravo

Gates open at 1800.

Spaces are limited and must be booked by emailing matt.b@gunmanairsoft.co.uk.

You MUST bring some kind of torch. No rentals available.
Think you've experienced everything at airsoft?
Think you know the site like the back of your hand?
Think again.
Night games are a chance to experience airsoft, and our site like you never have before.
Bring a torch. Bring a gun. Bring a change of underwear...
£20 per person.
Meal deal available for £7. Food and drinks available.

Skirmish at Tuddenham Sun 30th May 2021

Gates open at 0800 - please arrive before 0900.

Please allow enough time to book in, get set up and chrono guns BEFORE 0930.

We START at 0930 and finish around 1500 with a break for lunch in the middle.

ALL players MUST now bring a completed consent form with them to ALL games. This will replace then sign in sheet and is intended to speed up the arrival process as well as reduce contact. Under 18s need to use the new form now.

PLEASE NOTE: Our open days are currently running at reduced capacity to ensure that we can meet social distancing guidelines for the protection of our staff, crew and customers.

A ticket is required for access to site. If you do not have a ticket, please do not turn up and ask us to squeeze you in. To ensure that we are fair to everybody and to control social distancing we will be forced to turn you away - please don't put us in that position!

We have reduced quantities of rental guns available to ensure that we can decontaminate them before reuse. We will only be including a single magazine (300rds) with the rental along with eye/face protection if required. No clothing or pouches will be supplied.


To comply with current regulations, groups of more than six persons will have to arrive seperately and not mingle with other groups in the safe-zone.
You will need to be prepared to sort your admin from your car rather than inside the safe zone building which will be closed to customers. If the weather is likely to be wet, we recommend that you consider purchasing a cheap gazebo to erect over your boot. If you do not have a car or suitable small shelter, please contact us BEFORE purchasing your ticket to ensure that we can safely accommodate you.
There will be no food or drink available on site - please make your own arrangements.
We recommend that you wear gloves and a facemask as much as possible to help reduce infection risk. To encourage regular hand-washing we will provide water and hand sanitiser - we recommend that you bring a washing-up bowl and some soap if possible.

All persons arriving on site will be required to leave us a contact number for NHS test & trace. This will be kept for 21 days and then destroyed - it will not be used for any other purpose.

Skirmish days at Gunman are suitable for all levels of airsoft player, but are especially aimed at new or casual players.
The games are short (usually between 30-45 minutes each), with simple objectives and plenty of trigger time.
Minimal time is spent out of the game when you are shot – simply return to a respawn point, and re-enter the game, meaning you spend most of your time enjoying the game instead of sitting in a dead zone.
You may bring whatever type of airsoft gun you like including fantasy and two-tone guns as long as they do not exceed the site power limits.
Team ID is achieved by coloured armbands, you may wear whatever you like.
A selection of snacks, pot noodles and hot & cold drinks is available at lunchtime - cash only for these.

Skirmish – Camp Bravo Sun 30th May 2021

Gates open at 0800 - please arrive before 0900.

Please allow enough time to book in, get set up and chrono guns BEFORE 0930.

We START at 0930 and finish around 1500 with a break for lunch in the middle.

ALL players MUST now bring a completed consent form with them to ALL games. This will replace then sign in sheet and is intended to speed up the arrival process as well as reduce contact. Under 18s need to use the new form now.

PLEASE NOTE: Our skirmish days are currently running at reduced capacity to ensure that we can meet social distancing guidelines for the protection of our staff, crew and customers.

A ticket is required for access to site. If you do not have a ticket, please do not turn up and ask us to squeeze you in. To ensure that we are fair to everybody and to control social distancing we will be forced to turn you away - please don't put us in that position!

To comply with current regulations, groups of more than six persons will have to arrive seperately and not mingle with other groups in the safe-zone.

You will need to be prepared to sort your admin from your cars. If the weather is likely to be wet, we recommend that you consider purchasing a cheap gazebo to erect over your boot. If you do not have a car or suitable small shelter, please contact us BEFORE purchasing your ticket to ensure that we can safely accommodate you.
Catering will be available, with all canteen staff having been trained and certified in Preventing COVID-19 measures.
Cash and card payments will be accepted on site, contactless methods are preferred.
We recommend that you wear gloves and a facemask as much as possible to help reduce infection risk. To encourage regular hand-washing we will provide hot water and hand sanitiser - we recommend that you bring a washing-up bowl and some soap if possible.

All persons arriving on site will be required to leave us a contact number for NHS test & trace. This will be kept for 21 days and then destroyed - it will not be used for any other purpose.

Skirmish days at Gunman are suitable for all levels of airsoft player, but are especially aimed at new or casual players.
The games are short (usually between 30-45 minutes each), with simple objectives and plenty of trigger time.
Minimal time is spent out of the game when you are shot – simply return to a respawn point, and re-enter the game, meaning you spend most of your time enjoying the game instead of sitting in a dead zone.
You may bring whatever type of airsoft gun you like including fantasy and two-tone guns as long as they do not exceed the site power limits.
Team ID is achieved by coloured armbands, you may wear whatever you like.

Red Mist 32: End Game

Gunman Airsoft and FilmSim Events proudly present…
Red Mist 32 “End Game” – A Cold War story
NEW DATE: 29th & 30th May 2021
NEW VENUE: Gunman Airsoft Eversley Alpha
£75 secured by a £35 deposit for the weekend or £45 for the Saturday only with a £15 deposit.
Non-booked walk-on places subject to availability at £85.

Players must be 18 years of age or over – we may ask for proof.

Children aged 16 and over are allowed to play providing they are accompanied by a playing parent or legal guardian.


Welcome…
Hi all and welcome to the next incredible and awesome Cold War story, set in our fictional WW3 Cold War setting.
If this is your first RED MIST, welcome to the FilmSim experience. FilmSim is all about the story and how people react to situations in game. It’s very role-play and the action (using airsoft) is normally fast and furious. We will be using the full FilmSim rules and 300 rounds loaded in mags.
To all the regular players, a huge thanks for your continued support of these games and we need your help to continue to grown the Cold War scene.
Bookings are now open! Part payment deposits are non refundable but can be sold on if you cant make it.
For pics of our epic events check out www.wyvernlarp.com
Red Mist 32
Location: The outskirts of Pompei.
Backstory…

Its 1984 and world war three rages across the globe. So far no nuclear weapons have been deployed but a number of nerve agent chemical weapons have been used to deadly affect. The Communist might has grown and with the new treaty between the Communist parties of the USSR and China the red army has been given its desperately needed bolster from the East. Across most of Europe, communist parties have rises up and either challenged the lawful democratic government or taken up arms and begun their own coups. One such country is Italy. A large number of German DDR and USSR VDV have moved across the Adriatic sea from Yugoslavia and been aiding the Italian Communist party, the Partito Comunista Italiano, or PCI to seize control of Rome from the Christian Democracy party, whose near loss of the 1983 elections gave the PCI its foothold and just under majority.
Operation Yellow Bear is in full deployment and thousands of Nato troops have landed across the Italian peninsular and are in full engagement with the Red Machine of Warpac.
Nato’s 1st Army group, code name ‘Hat’ has captured Rome, the battle there is over. Not so for the rest of Italy.
3rd Army Group, codename ‘Boot’ has landed, but taken huge casualties. Even with support from 2nd Army ‘Train’, ‘Boot’ has had to take a role reversal and fall into a support group rather than a battle group. 3rd army has set up a huge aid station and re-supply depot in the Parco Nazionale del Gargano. Using San Severo as its main HQ.


Our story follows the 2nd Army group, code name ‘Train’ that has pushed hard and fast along the highways from Anzio to Termoli. After a well need two days of rest, resupply and reinforcements, the Battle group is ready for its final task. The assault on the DDR strong point in Naples and the final push south.
To help in this final effort, 1st Army group has sent over 4000 troops down the E45 highway including armour and airsupport. ‘Train’ will swing down and around via Salerno and push up from Pompei.< br/>
With the end game in sight, no one knows what Warpac have up their sleeve but if NATO’s defeat in Europe has anything to show, the enemy cant be underestimated.
This battle will see hard and fast attack end defend actions from both sides with objectives across the whole site in play for both groups.
Meanwhile things are not going so well for NATO in main land Europe with Germany and Poland firmly in the hands of the Soviet war machine. However, Victory in Italy has blighted Warpac’s victories and Moscow has been very condemning of Berlins ‘failings’. Time will tell if pride has a sharper edge than the blade.

Sides:
NATO: US and UK infantry. Uniforms, weapons and equipment contemporary to 1984 are required.

Warpac: DDR and Soviet VDV. Uniforms, weapons and equipment contemporary to 1984 are required.


We can offer full rental kit for anyone that needs if for free and period rifles are only £20 a day £30 for the weekend. This will include 3 x 30rnd mags to get you going.
Please ensure you reserve a rifle when you buy your ticket to ensure that we set yours aside.

For this event you will need:

  • Full camping equipment.
  • Drinking water.
  • Airsoft kit (unless you’re renting).

Please try to bring and use period(ish) kit only if you can, NOTHING modern looking can be taken into the field or it MUST be disguised to not break the immersion of the camp.
There will be an out of game camping area too for guys will plastic tents. WE HAVE A HUGE PILE OF FREE LOAN KIT TOO!!!


Overall Timings:

Friday:
1200 – Gates and registration open for those who want to get onsite early.
2000 – Registration closes for the night.
Saturday:
0800 – Registration re-opens.
0930 – Briefings begin.
1000(ish) – Game starts. It finishes when the story and action dictate it’s a good place to stop!
Sunday:
0930 – Briefings begin.
1000 – Action re-starts.
1300 – Latest finish time. Again, the game may finish a little earlier if the story and action dictate it.

Please ensure you read the terms and conditions when booking your ticket. If you are unable to attend after paying a deposit, we will not issue a refund, however you may sell or transfer your ticket to another player if you wish.

We usually have access to various suitable costume, kit and weapons which can be made available for loan if you need some help. If you are new to the Cold War airsoft scene and want to see what it’s all about, pop onto the Facebook event and ask some questions or drop us an email before booking a place. We are very welcoming to new players to the genre and want you (and the other players) to enjoy the experience to the full, so will be happy to ensure you get all the help you need without expecting you to shell out on a full loadout.

IMPORTANT! – This is a fully immersive role-play event based in the mid 1980s. Every player has a responsibility to ensure that their costume, weaponry and equipment is suitable to the period and unit being played. We are not looking for re-enactment or documentary levels of accuracy, however you do need to be roughly believable. Please don’t rock up wearing MTP and carrying a modern M4 – you will not be permitted to join the event!

Skirmish at Tuddenham Sat 29th May 2021

Gates open at 0800 - please arrive before 0900.

Please allow enough time to book in, get set up and chrono guns BEFORE 0930.

We START at 0930 and finish around 1500 with a break for lunch in the middle.

ALL players MUST now bring a completed consent form with them to ALL games. This will replace then sign in sheet and is intended to speed up the arrival process as well as reduce contact. Under 18s need to use the new form now.

PLEASE NOTE: Our open days are currently running at reduced capacity to ensure that we can meet social distancing guidelines for the protection of our staff, crew and customers.

A ticket is required for access to site. If you do not have a ticket, please do not turn up and ask us to squeeze you in. To ensure that we are fair to everybody and to control social distancing we will be forced to turn you away - please don't put us in that position!

We have reduced quantities of rental guns available to ensure that we can decontaminate them before reuse. We will only be including a single magazine (300rds) with the rental along with eye/face protection if required. No clothing or pouches will be supplied.


To comply with current regulations, groups of more than six persons will have to arrive seperately and not mingle with other groups in the safe-zone.
You will need to be prepared to sort your admin from your car rather than inside the safe zone building which will be closed to customers. If the weather is likely to be wet, we recommend that you consider purchasing a cheap gazebo to erect over your boot. If you do not have a car or suitable small shelter, please contact us BEFORE purchasing your ticket to ensure that we can safely accommodate you.
There will be no food or drink available on site - please make your own arrangements.
We recommend that you wear gloves and a facemask as much as possible to help reduce infection risk. To encourage regular hand-washing we will provide water and hand sanitiser - we recommend that you bring a washing-up bowl and some soap if possible.

All persons arriving on site will be required to leave us a contact number for NHS test & trace. This will be kept for 21 days and then destroyed - it will not be used for any other purpose.

Skirmish days at Gunman are suitable for all levels of airsoft player, but are especially aimed at new or casual players.
The games are short (usually between 30-45 minutes each), with simple objectives and plenty of trigger time.
Minimal time is spent out of the game when you are shot – simply return to a respawn point, and re-enter the game, meaning you spend most of your time enjoying the game instead of sitting in a dead zone.
You may bring whatever type of airsoft gun you like including fantasy and two-tone guns as long as they do not exceed the site power limits.
Team ID is achieved by coloured armbands, you may wear whatever you like.
A selection of snacks, pot noodles and hot & cold drinks is available at lunchtime - cash only for these.

Skirmish – Camp Bravo Sat 29th May 2021

Gates open at 0800 - please arrive before 0900.

Please allow enough time to book in, get set up and chrono guns BEFORE 0930.

We START at 0930 and finish around 1500 with a break for lunch in the middle.

ALL players MUST now bring a completed consent form with them to ALL games. This will replace then sign in sheet and is intended to speed up the arrival process as well as reduce contact. Under 18s need to use the new form now.

PLEASE NOTE: Our skirmish days are currently running at reduced capacity to ensure that we can meet social distancing guidelines for the protection of our staff, crew and customers.

A ticket is required for access to site. If you do not have a ticket, please do not turn up and ask us to squeeze you in. To ensure that we are fair to everybody and to control social distancing we will be forced to turn you away - please don't put us in that position!

To comply with current regulations, groups of more than six persons will have to arrive seperately and not mingle with other groups in the safe-zone.

You will need to be prepared to sort your admin from your cars. If the weather is likely to be wet, we recommend that you consider purchasing a cheap gazebo to erect over your boot. If you do not have a car or suitable small shelter, please contact us BEFORE purchasing your ticket to ensure that we can safely accommodate you.
Catering will be available, with all canteen staff having been trained and certified in Preventing COVID-19 measures.
Cash and card payments will be accepted on site, contactless methods are preferred.
We recommend that you wear gloves and a facemask as much as possible to help reduce infection risk. To encourage regular hand-washing we will provide hot water and hand sanitiser - we recommend that you bring a washing-up bowl and some soap if possible.

All persons arriving on site will be required to leave us a contact number for NHS test & trace. This will be kept for 21 days and then destroyed - it will not be used for any other purpose.

Skirmish days at Gunman are suitable for all levels of airsoft player, but are especially aimed at new or casual players.
The games are short (usually between 30-45 minutes each), with simple objectives and plenty of trigger time.
Minimal time is spent out of the game when you are shot – simply return to a respawn point, and re-enter the game, meaning you spend most of your time enjoying the game instead of sitting in a dead zone.
You may bring whatever type of airsoft gun you like including fantasy and two-tone guns as long as they do not exceed the site power limits.
Team ID is achieved by coloured armbands, you may wear whatever you like.

Night Ops at Camp Bravo

Gates open at 1800.

Spaces are limited and must be booked by emailing matt.b@gunmanairsoft.co.uk.

You MUST bring some kind of torch. No rentals available.
Think you've experienced everything at airsoft?
Think you know the site like the back of your hand?
Think again.
Night games are a chance to experience airsoft, and our site like you never have before.
Bring a torch. Bring a gun. Bring a change of underwear...
£20 per person.
Meal deal available for £7. Food and drinks available.

Skirmish – Camp Bravo Sun 23rd May 2021

Gates open at 0800 - please arrive before 0900.

Please allow enough time to book in, get set up and chrono guns BEFORE 0930.

We START at 0930 and finish around 1500 with a break for lunch in the middle.

ALL players MUST now bring a completed consent form with them to ALL games. This will replace then sign in sheet and is intended to speed up the arrival process as well as reduce contact. Under 18s need to use the new form now.

PLEASE NOTE: Our skirmish days are currently running at reduced capacity to ensure that we can meet social distancing guidelines for the protection of our staff, crew and customers.

A ticket is required for access to site. If you do not have a ticket, please do not turn up and ask us to squeeze you in. To ensure that we are fair to everybody and to control social distancing we will be forced to turn you away - please don't put us in that position!

To comply with current regulations, groups of more than six persons will have to arrive seperately and not mingle with other groups in the safe-zone.

You will need to be prepared to sort your admin from your cars. If the weather is likely to be wet, we recommend that you consider purchasing a cheap gazebo to erect over your boot. If you do not have a car or suitable small shelter, please contact us BEFORE purchasing your ticket to ensure that we can safely accommodate you.
Catering will be available, with all canteen staff having been trained and certified in Preventing COVID-19 measures.
Cash and card payments will be accepted on site, contactless methods are preferred.
We recommend that you wear gloves and a facemask as much as possible to help reduce infection risk. To encourage regular hand-washing we will provide hot water and hand sanitiser - we recommend that you bring a washing-up bowl and some soap if possible.

All persons arriving on site will be required to leave us a contact number for NHS test & trace. This will be kept for 21 days and then destroyed - it will not be used for any other purpose.

Skirmish days at Gunman are suitable for all levels of airsoft player, but are especially aimed at new or casual players.
The games are short (usually between 30-45 minutes each), with simple objectives and plenty of trigger time.
Minimal time is spent out of the game when you are shot – simply return to a respawn point, and re-enter the game, meaning you spend most of your time enjoying the game instead of sitting in a dead zone.
You may bring whatever type of airsoft gun you like including fantasy and two-tone guns as long as they do not exceed the site power limits.
Team ID is achieved by coloured armbands, you may wear whatever you like.

Skirmish – Camp Bravo Sat 22nd May 2021

Gates open at 0800 - please arrive before 0900.

Please allow enough time to book in, get set up and chrono guns BEFORE 0930.

We START at 0930 and finish around 1500 with a break for lunch in the middle.

ALL players MUST now bring a completed consent form with them to ALL games. This will replace then sign in sheet and is intended to speed up the arrival process as well as reduce contact. Under 18s need to use the new form now.

PLEASE NOTE: Our skirmish days are currently running at reduced capacity to ensure that we can meet social distancing guidelines for the protection of our staff, crew and customers.

A ticket is required for access to site. If you do not have a ticket, please do not turn up and ask us to squeeze you in. To ensure that we are fair to everybody and to control social distancing we will be forced to turn you away - please don't put us in that position!

To comply with current regulations, groups of more than six persons will have to arrive seperately and not mingle with other groups in the safe-zone.

You will need to be prepared to sort your admin from your cars. If the weather is likely to be wet, we recommend that you consider purchasing a cheap gazebo to erect over your boot. If you do not have a car or suitable small shelter, please contact us BEFORE purchasing your ticket to ensure that we can safely accommodate you.
Catering will be available, with all canteen staff having been trained and certified in Preventing COVID-19 measures.
Cash and card payments will be accepted on site, contactless methods are preferred.
We recommend that you wear gloves and a facemask as much as possible to help reduce infection risk. To encourage regular hand-washing we will provide hot water and hand sanitiser - we recommend that you bring a washing-up bowl and some soap if possible.

All persons arriving on site will be required to leave us a contact number for NHS test & trace. This will be kept for 21 days and then destroyed - it will not be used for any other purpose.

Skirmish days at Gunman are suitable for all levels of airsoft player, but are especially aimed at new or casual players.
The games are short (usually between 30-45 minutes each), with simple objectives and plenty of trigger time.
Minimal time is spent out of the game when you are shot – simply return to a respawn point, and re-enter the game, meaning you spend most of your time enjoying the game instead of sitting in a dead zone.
You may bring whatever type of airsoft gun you like including fantasy and two-tone guns as long as they do not exceed the site power limits.
Team ID is achieved by coloured armbands, you may wear whatever you like.